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Wonder Boy is a bit of a wonderful mess. The series never seems to stick to one style, developer, or nomenclature. Here we have a remake of Monster World IV, which is a sequel to Wonder Boy in Monster World, or, as it’s... read
This may sound peculiar, but I don’t necessarily pick games for this column and expect to hate them. Spelunker, for example, I legitimately like, despite its reputation. So I went into Sonic the Hedgehog ‘06 with ... read
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The open-world genre gives me hesitation these days; it’s almost a bad word. I blame Ubisoft. Not another waypoint! Not another tower to climb! Not another cathedral to parkour through! I’ll get to the main plot s... read
The world of the Shadowrun tabletop RPG is the best, stupidest, most tantalizing mash-up ever. High fantasy meets cyberpunk. Elves, mages, and dragons, all mixed amongst political turmoil and megacorporate conspiracies. I ge... read
Nineteen ninety-five was a rough time for games. The market was transitioning to 3D graphics, and there was a lot to figure out. To prove this, you need only look at the earliest PlayStation games; the ones that came in those... read
For Famicom Friday, I cover a lot of obscure titles because I find it more fulfilling than regurgitating games that people have more likely heard of, but the downside is that the cream usually rises to the top. Often, you hav... read
It was pouring down rain on Akihabara. The girls dressed as maids had an extra layer of transparent raincoat on, and I was happy to find that basically every shop carries cheap, plastic umbrellas for 500 yen. I was exhausted ... read
The announcement of GetsuFumaDen: Undying Moon caught me off guard. It’s like running into your human wreckage of an ex. You thought all they did was gamble away their money constantly, but here they are talking about t... read
Does Duke Nukem Forever really need an introduction? It was announced before I hit puberty. It spent 15 years in development hell, becoming legendary for its protracted development time. Every few years, another tease would c... read
We’ve been friends for a while now, right? And after all these Famicom articles, you’re probably thinking, “gee, that lady sure does know Japanese.” That’s not true. My Japanese can best be descr... read
One particular facet of video games that has always fascinated me is games where you attempt to make someone happy. I don’t just mean rescuing the princess at the end of a campaign of violence, I’m talking specifi... read
Do you remember the film The Adventures of Milo and Otis? I don’t. It was based on a 1986 Japanese film called Koneko Monogatari. It’s not bad, I guess, if you think you can trust critics. It’s about a kitte... read
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My interest in romantic fiction really only blossomed after I was married. That may sound a bit backwards, but I always found romance while you’re alone and single to be a bit like eating a big bag of pizza rolls. Your ... read
The official release date of the Nintendo Entertainment System was October 1985, but in truth, that was a test launch. Most people in North America didn’t have a chance to buy the console until Autumn of ‘86. At t... read
In 2000, while humanity was crawling from the wreckage and trying to rebuild after the devastation of Y2K, The Sims exploded on the PC. It was an opportunity for people to look down upon their creations, trap them in the pool... read
I don’t have much to say about the sport of sumo. It’s really old and has held onto many of its traditions. It’s also not difficult to get the gist of. Push the other rikishi out of the ring or knock them of... read
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Nightdive Studios does important work. Sure, there are a lot of companies out there that are all about remaking and remastering old games, but few of them dredge the bottom of the swamp for games that lay forgotten by time. I... read
Twisted Metal was an institution on the PlayStation. Much like the landmark titles Tony Hawk’s Pro Skater and Resident Evil, it exploded its genre, resulting in a bevy of pretenders. For Twisted Metal, it was ... read
Part of what draws me to Famicom games is the fact that I missed out entirely on the culture around it. Not only am I of an age that would have given the Super Famicom more significance, but -- and this may shock you -- I&rsq... read
Life is stressful, which is a phrase I hate saying because it reminds me of all the stressful things in my life. We’re living in crappy times, and many of us are in crappy situations. Thankfully, things are starting to ... read
There’s a method to my madness when picking kusoge. A lot of the time, I go by reputation. I may not have played Carmageddon 64 or BMX XXX until I chose them as subjects for articles, but they’re generally underst... read
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Spacebase Startopia is a bit of a weird thing. On the surface, it is definitely some sort of remake/reimagining/remaster of 2001's Startopia. It's even right there in the name. Looking over the marketing however, you'll find ... read
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I can’t claim to be intimately familiar with Record of Lodoss War, but then, it’s a little scarce in the West. It started out as a “replay” of a group’s Dungeons and Dragons campaign, then spun o... read
BMX XXX sounds like a terrible idea on paper. It’s technically a perversion of the Dave Mirra Freestyle BMX series, which itself is a perversion of Tony Hawk’s Pro Skater. Acclaim decided that they weren’t m... read
I love Moai. It’s an interesting aesthetic; huge, monolithic humans with warped proportions. But do you know who loves Moai more? Japanese video game developers. They show up as bosses and in the background all the time... read
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The evil genius archetype is one that fascinates me. It’s not that outlandish that an eccentric megalomaniac could gather a group of underlings and launch a campaign against the world, but I can’t convince a couri... read
It’s impossible to understate the impact Ghostbusters has had on my life. I was fanatical about it when I was a child, and then I rediscovered it in my adolescent years and became fanatical all over again. I still carry... read
Nineteen eighty-six was a transformative year for Nintendo. Super Mario Bros. had released at the end of the previous year and ushered in a slew of influential games. The Legend of Zelda, Metroid, Kid Icarus (I guess), many o... read
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[Narrated by Dan Vincent] I’m not sure if this is unusual since I don’t typically discuss “emotions” with other “humans,” but I generally play psychological horror games to feel sad rather ... read
The Nintendo 64 and original PlayStation basically lived their lives during the “Attitude” or “Monday Night Wars” era of wrestling. If you’re unfamiliar, it was this incredibly tacky time where c... read
About Zoey Handleyone of us since 3:39 PM on 05.09.2018
Adzuken Q. Rumpelfelt is a gadabout gaming hobbyist, avid tea enthusiast, and aspiring writer. She's been playing video games all her life and is a lover of both new and retro games.
Obsessed in the obscure, the forgotten, and the unique, she enjoys diving in to find the human side of gaming. The failures as well as the successes.
A lover of the kitschy, the bizarre, and the dated. Enjoys 80's and 90's cartoons, horrible box art, awful voice acting, and non-traditional storytelling.
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