Every class/exosuit in Exoprimal, listed

Exoprimal Xbox Game Pass Day One for July

Find the class that best exosuits you to prevent a Dino Crisis

Exoprimal, Capcom’s futuristic take on the human versus dinosaur war is out there. The game emphasizes both PVP and PVE action, so you better know all the exosuits (classes) if you want to take your team to victory and make your enemies re-extinct.

Zephyr from Exoprime
Image via Capcom

Zephyr (Assault)

Zephyr is one out of four assault suits in the game. Zephyr is a glass cannon that’s all about close-quarters combat.

The Zephyr moves fast and attacks quickly, but is pretty weak on the defensive side of things. Our advice when playing Zephyr? Kill before you shatter into a million tiny pieces of glass.

Vigilant from Exoprime
Image via Capcom

Vigilant (Assault)

Vigilant is the assault class for those who want to do it from afar. It’s a long-range exosuit that’s all about strategizing and sniping.

Use its recon skills to predict your opponent’s movements and strike them down before they get to you. Otherwise, you’ll be toast.

Witchdoctor from Exoprime
Image via Capcom

Witchdoctor (Support)

The Witchdoctor is naturally a support class. Don’t doubt this suit’s efficacy just because of its name, as the Witchdoctor does a good job at buffing its team’s attack power by moving around quickly and deploying help when needed.

Murasame in Exoprime
Image via Capcom

Murasame (Tank)

Though the name would lead many to assume Murasame belongs in the assault class, it’s actually a tank.

Still, it’s a tank with a Samurai sword, so probably the best tank in the game for those who want to take a punch but also cut down a few opponents in the process.

Roadblock in Exoprime
Image via Capcom

Roadblock (Tank)

Roadblock is the toughest tank in the game. It’s so defensive that it looks less like an exosuit and more like an exofortress. Hell, it even comes equipped with a shield.

This is the one to go with if you want to protect your team while you watch them have the fun of obliterating the enemies.

Krieger from Exoprime
Image via Capcom

Krieger (Tank)

Krieger is also a tank, but unlike Murasame and Roadblock, he likes to — and excels at — mowing down enemies from far away.

His weapon of choice is a giant minigun, so get ready to feel like an actual two-legged tank while shooting everything in sight.

Nimbus in Exoprime
Image via Capcom

Nimbus (Support)

Nimbus is another support exosuit in Exoprimal. Unlike the Witchdoctor which excels at making the team stronger by supplying goods, Nimbus makes the team stronger by giving it the goods, yes, but also by being strong itself.

Nimbus is the best support for players who want to help but without feeling left out of the battle.

Deadeye in Exoprime
Image via Capcom

Deadeye (Assault)

Deadeye is probably what comes closest to a “vanilla” Assault class.

It’s great for people who want to play midrange, but it sucks when it comes to both close-quarters and distant enemies.

Skywave in Exoprime
Image via Capcom

Skywave (Support)

Skywave is the final support class and the only character in the game that’s capable of flying.

Unlike the Witchdoctor who boosts their own team, Skywave is all about messing up the enemy team with nasty debuffs.

Barrage from Exoprime
Image via Capcom

Barrage (Assault)

Barrage is an assault class that specializes in demolition.

When Barrage is not blowing enemies up, he’s either setting them on fire via powerful area-damage attacks or dead from having blown itself up.

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Tiago Manuel
Tiago is a freelancer who used to write about video games, cults, and video game cults. He now writes for Destructoid in an attempt to find himself on the winning side when the robot uprising comes.
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